I'd like to suggest being able to choose attack animations. To make it simple and easy I would only suggest a set of animations. Instead of swinging a 1h sword like you have little to no practice, you could make it look far more appealing by choosing to swing your sword like an elf lord ( the animation they use holding it up high then swinging it around underneath ).
I'd suggest 3 or 4 sets of animations. Some of the skills have odd animations that aren't exactly true to the nature of battle.
Note: I have noticed there are different animations between 2h swords and 2h axes/hammers, but this seems small and without the ability to help the players make their characters unique by choosing more real, or cool looking animations. I don't mean like spinning a weapon around like a baton, but something more realistic would suffice or a change of fighting type. Thanks.
If this was implemented when or if they decide to put in cosmetic weapons, it would be an awesome and welcomed addition.
I'd suggest 3 or 4 sets of animations. Some of the skills have odd animations that aren't exactly true to the nature of battle.
Note: I have noticed there are different animations between 2h swords and 2h axes/hammers, but this seems small and without the ability to help the players make their characters unique by choosing more real, or cool looking animations. I don't mean like spinning a weapon around like a baton, but something more realistic would suffice or a change of fighting type. Thanks.
If this was implemented when or if they decide to put in cosmetic weapons, it would be an awesome and welcomed addition.