Righteo. Just a small idea of mine that I figured I'd share with the LMs. Some LMs like-a-duh DPS. Some LMs cry for the olden days where they were support. I say -- add a new skill that'll satisfy both sides of the coin.
Introducing.....
Vine-lore!....or...some probably way cooler name you guys can come up with.
Here's the gist of it.
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-It's an upgraded version of Herb-Lore
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-It retains Herb-lore's current details (2 minute cooldown, 40m range, 30 second root, etc)
-Adds damage over time that will not break the root
The idea behind it is that the Loremaster, instead of calling on roots to root, calls on vines with spikies and spinies that'll stabbie the enemy and hold 'em in place. In other words, it'll give LMs more reason to use roots as both a CC and a DPS choice. It's a win-win!
Just another something to consider for upcoming level cap raises.
Introducing.....
Vine-lore!....or...some probably way cooler name you guys can come up with.
Here's the gist of it.

-It's an upgraded version of Herb-Lore

-It retains Herb-lore's current details (2 minute cooldown, 40m range, 30 second root, etc)
-Adds damage over time that will not break the root
The idea behind it is that the Loremaster, instead of calling on roots to root, calls on vines with spikies and spinies that'll stabbie the enemy and hold 'em in place. In other words, it'll give LMs more reason to use roots as both a CC and a DPS choice. It's a win-win!
Just another something to consider for upcoming level cap raises.