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I signed up for a subscription but my account is still "Free".

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Hello. I just signed up for a recurring subscription to LOTRO but on all it still shows my account as Free, even in-game.

I even got the email

"You have successfully upgraded your The Lord of the Rings Online(tm) subscription.

Please print a copy of this receipt for your records.

This subscription will automatically renew..." etc. etc.

What's wrong?

I've fallen down and I can't get up.

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Bonus points for you if you are old enough to recall that awful commercial. http://www.youtube.com/watch?v=69OuL...eature=related

Anyway, I have a level 43 warden who I stopped playing a few months ago and now can barely remember any gambits. Any suggestions for how to regain that muscle memory without releveling?

Account Pricing in addition to individual costs

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There are some 'perks', abilities, game additions that affect every character you have. Buying them all piece-meal gets to be expensive. Let's face it- it's a rough economy and if costs too much to enjoy the game- folks will go elsewhere.

I'm suggesting an Account price, ie Hurried Traveler is 495 TP- it cuts your milestone cooldown in half. Offer an Account version for 750-1000 TP that effects every character you have... not just the one logged in.

There are others that could benefit from 'account' pricing- adding a legendary slot, milestone 2, virtues, stats, vault space, etc. I would think a price scale about 2x the original price would be reasonable. A person would have to have 3 character plus for it to really be a bargain- and folks with that many toons are more likely to stay around. Adding more characters cost TP right?

I'll still have to buy points now and then, but it keeps my costs reasonable while still earning Turbine a decent profit.

I look at this kind of investment the same as those who bought the Lifetime membership. There are plenty who wish they'd done it now as the game matures and grows. Who's to say the same pricing structure can't continue to help Turbine. Pay a bit extra now for every character you 'might' create vs just what you are playing now?

I think it would be definite winner.

General Error 0x1000025C

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Hi,

upon entering Book 4, Chapter 18 on Belegaer I get a loading screen and the General Error 0x1000025C. What is the meaning of this error code and who would be fixing it now? :)


So long,
Curu...

Lambs for the slaughter

Level 75 Hüter Sets / Ausrüstungen

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Hallo!

Kennt jemand vielleicht eine Seite, auf der man aktuelle Hüter Sets / Ausrüstungen vergleichen bzw. anschauen kann?

Dear Turbine ---- The Culling Pit

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Please fix it for me so that when a group is CLEARLY working through the fights some nub hunter can't come in and start everything over again!

LOTRO is still not working (since RoI).

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The LOTRO store is still broken for me (since RoI). The store opens with the blue background, and the loading icon will appear briefly, then nothing. I've been searching for anyone else that is still having this problem, but have been unsuccessful. Any ideas?
Attached Images

Gear post-RoI

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Why weren't the stat bonuses on gear - especially the class-specific bartered gear - modified to reflect the stat changes? Like the Scout armor set from the wardens gives +40 might. All of the daggers have worthless might bonus.

Expert Crafting Vendors not selling Tier 7/Westfold Recipes...?

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NB: This is a VERY long post. Please be aware of this if you generally prefer to avoid long posts. Thanks.

* * * * * * * *

Summary of Contents:
  • Observation that Expert Vendors have no "standard" Westfold Recipes for sale using in-game coin;
  • Note that the LotRO Store *does* have *all* standard Recipes for sale, using TPs/real money;
  • Note that, whilst these Recipes are also available as world loot drops, this is a *very* slow method;
  • Argument that Recipes, being part of "Vendor content", should be available from Vendors, using in-game coin (i.e. free to VIPs);
  • Objection to "re-classification" of in-game Vendor/NPC-obtained content (standard Recipes) as "Store-exclusive/loot drop only";
  • Opinion that this change to Recipes removes them, unfairly, from VIPs' "free in-game content";
  • Argument that if one type of "NPC-obtained in-game content" can be re-classified, this sets an unwelcome precedent for others.
* * * * * * * *

Please Note: This is a post written by a keen (and pretty disaffected) Crafter, about Tier 7 Recipes, so please don't bother to read this if Crafting is of no interest to you. It's a long post and I don't want to waste anyone's time.

* * * * * * * *

So, there I was, with all my Crafters (one for each Vocation) waiting next to their Expert Vendors, a Gold piece in hand, looking forward to buying the new Tier 7 Vendor Recipes.

And what do I find?

I was both very surprised and extremely disappointed to discover that all Expert Profession Vendors appear to have *NO* Tier 7/Westfold Recipes for sale. This was the case throughout Beta: I simply assumed that it would be altered when RoI went Live, but it seems not - and unless it simply isn't being listed in the "Known Issues" post, it isn't a yet-to-be-implemented feature either, but rather a new trend.

Typically, and although it varies slightly between Vocations, the Expert Vendors have always sold about 75% of the "standard", bread-and-butter Recipes for any given Tier, with the remainder being divided between more "special" Recipes gained via world loot drops and Guild Recipes (which are, frequently, the Critical Success versions of the world loot drops and/or Single-Use Recipes, plus "improved" versions of standard Vendor Recipes, and also sometimes a few Recipes unique to the Guild).

When a large batch of new Recipes was added to the game about a year ago (I forget which Update - it was when the new Dyes and Class Consumables appeared), the Expert Vendors were given a good proportion of the new Recipes and the Guilds were given others, to sell for in-game coin, with the (smallest) remainder being reserved as Store-exclusives (and world loot drops).

I was, then, none too happy to see even this small(ish) move towards Store-exclusive Recipes: even though the Store-exclusive/loot drop Scholar Recipes were few, compared with Vendor and Guild Recipes, I speculated then whether this might be heralding an unwelcome new trend towards removing Recipes from Vendors (purchasable with in-game coin) in favour of the Store (purchasable with real money)... and of course I was flamed into the ground and called "Chicken Little" in about 57 different ways. Same old, same old.

And yet... With RoI, we seem to have advanced a *long* way down the path I wished NOT to see: from a fairly small assortment of non-essential Recipes being reserved as Store-exclusives/loot drops, to *all* standard Recipes being thus treated. In fact, apart from a handful of auto-granted Recipes, it seems that the *ONLY* ways to obtain *any* of the standard Recipes normally sold by Expert Vendors (i.e. *not* Reputation-gated, Single-Use, or otherwise always "world-drop-only", such as the Scholar Athelas/Celebrant Recipes) are:
  • Wait to acquire the Recipes you need in the form of world loot drops;
  • Keep on checking the AH for the Recipes you require, no matter what are often inflated prices, especially for the rarer loot-drop Recipes; or (and here's the rub, not surprisingly)...
  • Buy the Recipes you require from the Store - which just happens to have the full complement. For Scholar, it's over 6 pages'-worth at 240 TP each: 25 Recipes at a total cost of 6,000 TP. Not so bad for Cooks: 11 Recipes at 120 TP each - but still a fair outlay (1,320 TP) for something which has *always* been classified as "in-game content" provided by the Expert Vendor NPCs and should, therefore, be purchasable with in-game coin (and also therefore should be *free*, in terms of real money, to Lifetimers/VIPs).
As I say, I was somewhat fed-up (with a concerned sense of "thin end of the wedge") when the last round of new Recipes included some that were/are Store-exclusive/loot drop only, but it *was* only a relative few. This time round it's *ALL* of them.

When F2P launched, we Lifetimers were assured by Turbine that they would honour our CodeMasters contractual agreements: that is, that we would need to make "*NO* further real money payments for *ANY* future in-game content (except actual Expansions)" - and Lifetime contracts, it's worth recalling, used to cost at the time around the same amount as some 16+ months of gaming time. A sizeable lump-sum investment, made in good faith.

So: In what way are basic, standard Crafting Recipes now *NOT* to be regarded/treated as in-game NPC-sold content...? What reason is there for the Expert Vendors to have *NO* Tier 7 Recipes for sale, but the Store to have the full complement? If this isn't in direct breach of the contract between Lifetime/VIP players and Turbine, it's *certainly* in breach of any concepts of fair play, decent behaviour towards loyal players or generally honourable business practice.

Bizarrely enough, since one would tend to expect the opposite, it looks as if it will now be *not* the standard Vendor-bought Recipes but the more powerful/unusual/special ones which are being provided as free content: I'm talking about the various Guild and/or Reputation-gated Recipes, which we *can* obtain for in-game coin, whereas the standard Recipes, which should also be purchasable from Vendors, apparently now no longer count as "Vendor content" and have *ALL* been removed to the Store (and out into the landscape as world loot drops).

NB: Yes, I am (more than) well aware that it is technically possible to slowly collect the standard Recipes via world loot drops and/or the AH. But this should not be *necessary*. The Expert Vendors *should have those Recipes for sale*, for in-game coin, just as is normal for the previous Tiers: I cannot see any justification for, effectively, *removing* in-game NPC/Vendor content (a "sin of omission", as it were), by simply failing to add content which, according to its nature as *always* having been "in-game Vendor content", should therefore be obtainable *from Vendors*, using in-game coin, just as has always been the case.

Still on this theme: may I point out, to those who will no doubt tell me to just wait and collect all the "standard" Westfold Recipes via world loot drops/the AH, that I have been running seven Crafters for *three years*, during which time I have kept *literally* every Recipe I've looted or found on the AH which any of them could use, even at future Tiers. (Yes, I'm obsessive: I know.) During that time, only *one* of those seven Characters - my Cook - has actually managed to collect *all* loot-drop Recipes at all Tiers - but only because there are so very few loot-drop Cook Recipes to collect. My other Crafters are *all* missing Recipes from each Tier above Journeyman, despite my (insanely) careful Recipe-collecting. This is, of course, because some Recipes drop very frequently and others almost (or literally) never.

Anyway: the points I'm making are:
  • Waiting to complete the Westfold Tier on any of my Crafting Characters by relying on loot drops and/or AH purchases will take a very long time, because some Recipes are so commonplace as to be non-auctionable Vendor trash, whereas others are as rare as hens' teeth;
  • As a Lifetime/VIP, I should not be forced to do this in any case: Standard Recipes are, and always have been, classed as "in-game Vendor content", and as such should be provided, via in-game coin, through the Expert Vendors as normal;
  • Although the option of buying some or all of the Recipes I need from the Store does exist, it should not be the *only* way to quickly obtain standard Recipes which have always been provided by Expert Vendors.
I don't object to the Store selling Recipes *as an option* for those who would rather spend real money than in-game coin, or even as a useful source for otherwise difficult-to-obtain "special" Rare/Single-Use (Purple) Recipes: it is the rendering of standard, essential Vendor-type Recipes as *Store-exclusives* (with the only alternative being the "wait forever" world loot drop option) to which I am objecting - and as a wedded issue, the most unwelcome conclusion that Turbine are, for Westfold Crafting at least, apparently no longer considering standard Recipes as "in-game Vendor content". If basic Recipes are now "not in-game Vendor content" and therefore no longer easily obtainable via in-game coin, what will be next to be similarly "re-defined"?

As a comparative example: Would anyone expect all Combat Skills above Level 65 to be available not via Trainers, but instead to be obtained by world loot drop "Combat Skill Tokens" which you could then apply to your Character - plus, of course, a complete Combat Skills list for sale in the Store? There would be a huge outcry - with good reason. Either a Combat Skills Trainer trains Skills, or they don't, no matter the Skill Level. The fact that a few special Skills (for example: the LMs' "Nature-Friend" Skill) are obtained by other means - just as a few special Recipes are obtained by other means than Vendors - doesn't alter the fact that the Combat Skills Trainers should, and do, have most, if not all, of the new Level 65+ Skills for sale using in-game coin. By any sort of logic, it follows that the Expert Crafting Vendors should have the new Tier 7 standard Recipes for sale via in-game coin, whether or not a few "special" Recipes are acquired, as normal, via world loot drops or other methods.

No doubt I'll be accused (again) of "Chicken Little Syndrome", "raging", or any other pejorative term of choice. No matter: and in any case, it won't alter the fact that it looks to me as if Turbine are re-writing the rules here, setting an unwelcome (certainly to me) precedent, and that this is yet one more way in which our in-game choices are dwindling in favour of the Store - regardless that, as VIPs (I have a paid VIP account as well as three Lifetimes), we are *already paying* for the very content we can now no longer access in the normal, traditional way.

Some may argue that this further (significant) step down the road towards "pay to play" is welcome and provides "choice": yes, if the Expert Vendors had any Tier 7 Recipes to sell me, that would be true. Since they haven't, it's not. And I don't think it's really viable to state that waiting ridiculously long periods of time in order to obtain all of the Westfold Recipes via loot and/or the AH is much of a "choice" - especially when the items in question should in any case, by all usual previous definitions of "in-game content", be made available fast and easily - from Expert Vendors - especially to VIPs.

Out of interest: When the new Dye Recipes were released, it took me (playing daily) over four months to obtain *all* of the dozen or so which were Store-exclusive/loot drop only. Yes, they were in the Store from Day One, but I have always thought that voting with one's wallet speaks louder than any Forum post, so I didn't buy them with TPs. That was only a dozen or so Recipes: the Westfold Scholar Tier has 25 similar Recipes to (somehow) obtain. Thought I'd mention this to illustrate just how slow the loot-drop method actually is - even for a Recipe-hoarder like me.

Anyway. Enough already. I'm starting to bore even myself!

Time to go and practise my Westfold Scholar Crafting with the few Recipes I *have* managed to loot myself (er, one, so far) or to buy from the AH (I found five going for >500 silver each, which - although it's ten times the price a Vendor would charge me, or more - is at least tolerable enough to cause me to fork out the coin).

Best,

Demelza of Lórien
Friend of the Wild and Lady of Streams

PS : Polite request: please could we avoid the typical "You don't *need* Crafting Recipes"/"Nobody's forcing you to be a Crafter"/"The sky isn't falling"/etc. comments which often pop up in a rather unhelpful fashion every time anyone states that they dislike any particular aspect of the game's mechanics/content. As a paying customer, I choose to make Crafting a large part of my in-game experience, and I cannot see why I should be seriously disadvantaged in comparison with non-Crafters. I personally, for example, do not much care that no Instances ship with RoI, but I would never tell someone who loves Instances that they should just "live with it": it is their right to object to the Instances' absence, because that adversely affects the way in which *they* choose to play. I do not happen to believe that *anyone* should just "shut up and live with it" if Turbine introduces (or maintains/removes) game mechanics or content which adversely affect how they choose to play. We all have a right to our opinions, and if nobody ever complains about game aspects they don't like (as well as praising aspects they do like), how will Turbine know what any of us wants...?

So, just to be clear:

Q: Is the sky falling?
A: No.

Q: Is anyone forcing me to play LotRO?
A: No. Although my 3 x Lifetime, plus ongoing VIP, investments do have relevance here. As does the fact that no other MMO owns the IP to produce Tolkien-based games (with the Tolkien-related aspect being the reason why I play LotRO at all).

Q: Is anyone forcing me to engage in Crafting?
A: No. It is a choice I make, and my choices are as valid as anyone else's.

Q: Do the above answers mean that Turbine can do whatever they like and nobody has the right to protest?
A: No.

Power Issues Were Not A Problem After Update, Now They Are Back!

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Wardens are known for having power issues, but after Rise Of Isengard Update they were no longer an issue. I loved not having to worry about popping potions in between fights. But now after yesterday's server down time, they are back. Im back to spending almost half my power on one fight, when I didnt have to up until yesterday. Wasn't power one of the Warden issues addressed in the update? Has anyone else experienced power consumption issues after last restart?

Title: TBD

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Hello,

I make this simple thread to alert Turbine, their localization (the french one, dont know about the german one) is very very miserable. Too much item/npc/quest are TBD (To Be Determined) So much, that is become ridiculous.

On french servers, this became a running gag. Everyone talks the TBD speech, like the Smurfs one. Replace every subject, or verb with TBD, very funny.

We already create an user chat named GlobalTBD for all the TBD Talk.

Quote:

Originally Posted by TBD Style
Hello,

I TBD this simple TBD to alert Turbine, their TBD (the TBD one, dont know about the TBD one) is very very TBD. Too much item/npc/quest are TBD (To Be TBD) So much, that is TBD ridiculous.

On french TBD, this is TBDa running TBD. Everyone talks the TBD speech, like the Smurfs one. Replace every TBD, or verb with TBD, very TBD.

We already TBD an user TBD named GlobalTBD for all the TBD Talk.

You know the french, they always moaning about everything. But here everyone would do the same. Please don't tell us you are supporting your game in french, it is clearly not the case.
Here it's so disastrous that we prefer joking about than groaning. You will not see this often !

Bug in "Ending the Nightmare"

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I submitted a Bug reply and posted elsewhere but since no Devs Have commented and its still not listed on the "Known Issues" Ill link here:

http://forums.lotro.com/showthread.p...Nightmare-quot


If any dev could lets us know if they know about this issue and it will be fixed soon would be appreciated.

Skirmish Soldier Limited to Rank 25 for VIP?

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I certainly hope this is a bug and not working as intended.

I purchased ROI with Turbine points and have been doing the quests to get to 75, now that i am 75 wanted to start doing some skirmishes and went to train up my solider.

I cannot proceed past 25 and it wants me to unlock it in the Turbine Store.

Seems it is 195 turbine points and i think this is per character not per account?

Is this in fact a bug or working as intended.

Elrond's Mailbox

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A thought just occurred to me. One thing that has impresed me throughout LotRO is how well Turbine has been sensitive to the fact that Tolkien was English, and so they have used an appropriate cultural filter in several places. The most obvious ones are linguistic - spelling and careful use of some idioms.

However, I have just realised that there is one glaring omission. I just had to step outside my house in order to check my mail. At this point, I imagine my American readers are thinking "So?". Well, in the UK we have this wonderful invention called the "letterbox", which isn't actually a box at all, but rather a covered slit in the door through wich the postman (mailman/letter carrier) "posts" your mail. Thus, in real life, my mail magically appears inside my house courtesy of the Royal Mail, and I don't have to brave the elements to go and retrieve it.

I now know why it has always bothered me that Elrond has to go right the the bottom of his drive in order to check his mail. Now I know he probably has "people" to handle this for him, but it is an inconvenience that no self-repecting English gentleman would tolerate. (Unless they happened to own a dog/cat/chicken/rabbit/etc with a predeliction for attacking postmen, in which case they might get blacklisted and end up havin to go to the Post Office to pick up their mail - not a problem I would expect Elrond to have.

Note, this isn't a plea to have the mailboxes at house moved inside. Rather just an observation that there are always some subtle cultural differences that end up tripping us up. (I once spent several minutes unsuccesfully asking for cutlery in an American restaurant until someone at the next table translated it to "silverware").

T7 Recipes

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It feels like a lot of the recipes for the various armor sets for T7 (Westfold) are incomplete.

Currently, I have:
level 66:
Gauntlets
Pauldrons

Level 68:
Boots
Helmet

Level 72:
Leggings

Dunlending:
Armor

Dunlending Shields (Light/heavy/warden)

Guild and Riders:
Full armor set
All three shields

Other stuff:
75 TA and SA Captain and Guard LIs
70 and 75 RK Chisels and Rifflers

Am I missing something, or did I find everything?

Großes Problem!!!!

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Hi,

Hab vor 1 woche unabsichtlich lotro gelöscht jez wieder neu instaliert und jedes mal kurz vorm einloggen kommt diese Meldung.



Fehler im Spiel (201)

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Mfg Dominik

Expert Crafting Vendors not selling Tier 7 Recipes (SHORT version)...?

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Standard Crafting Recipes (not the "special" kind which have always been either world loot drops only, Reputation-gated or Guild-acquired) have always been available from the Crafting (Novice/Expert) Vendors. Even some of those sold by Vendors also appear as world loot drops, for those who feel like waiting a long time to acquire them.

Now it appears that *NO* Tier 7/Westfold standard Recipes are being sold by Expert Profession Vendors. I've checked with all of my Crafters (covering all of the Professions).

The only ways to obtain Tier 7 standard Recipes are either to wait for world loot drops, to buy other people's loot drops in the AH, or - obviously - to use the Store, which has the full complement of Recipes for sale, at varying prices. For my Scholar, for instance, there are 25 Recipes, at 240 TP each - a grand total of 6,000 TP.

I have three Lifetime Accounts, one VIP and one Free. As a paying customer, who bought those Lifetime Accounts on the terms that I would have access, forever, to in-game content (including Vendor-provided content, paid for with in-game coin), without spending any further real life money, I am less than overjoyed - not least because I *also* contribute cash to the game on a monthly basis via my VIP account.

So: I now have the choice of waiting an indeterminate amount of time (but it will be long: it took me four months to obtain the last crop of "loot-drop/Store only" Scholar Dye Recipes, playing daily) to obtain standard Tier 7 Recipes via world loot drops or the AH: or stumping up cash (which I should not need to do, as a Lifetime/VIP player) to buy them in the Store.

For what reason has this particular segment of in-game, NPC/Vendor-sold content, purchasable with in-game coin - i.e. Tier 7 standard Recipes - now become classified as world loot drop/Store-only? And how does this square with what I paid for, when I bought the Lifetime accounts: perpetual access to in-game, NPC-provided content in return for in-game coin? How can I access that content if it doesn't exist...?

I have expounded this in far greater detail in the post below, if anyone cares! For myself, I'm *VERY* disaffected indeed.

http://forums.lotro.com/showthread.p...stfold-Recipes...

Best,

Demelza of Lórien
Friend of the Wild and Lady of Streams

What 65 SA/FA Legendary Items are you replacing at 75?

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As I level and try to plan ahead, I can see that replacing a dps weapon goes without saying, and with changes to tanking, a new tanking halberd would be wise. Other than that, however, I really don't see a point to replacing a healstick, buffstick, or the emblems (healing or buffing).

Is the healing from a 753A emblem/healstick worth the effort? What LI are you planning on keeping or replacing?

Who can kill Dagr?

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I got you one time, you got me several time, héhé.

The seconde time i think you juste took a pots to finish your self héhé.

Well that was preaty good 1 vs 1 and i think i have learn a bit in thos fight about mini. Power draining you is a real pain! I could easely power drain 3 creeps with what i was trowing at you and you still have some power. I finaly find a key, the poison cloud seams to drain real fast. The only way i can win is to power drain you and then you do auto attack lol.

right now i see lot of minstrel out, 1 or 2 burg, 2 champs, 1 guard that im not gonna talk about... And the mini seams to be the hardest classe to fight, and your doing preaty good Dagr.

Cya in the moors. Ho! and by the way, that 3 vs 1 you own was veary funny, all R0 - 2 but still you show them the strengh of the cow bell ding ding! loll

cheer.
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